Hello, Outsiders!
Hope you’re enjoying Seven Cities! Have you unlocked your Pumpkin Head skins yet? 🎃
We’re excited to announce that Week 2 Fix 1 is now live! This update focuses primarily on bug fixes and balancing adjustments. For new content and localization updates, look forward to Friday, which will be our regular content update day!
Patch Notes for Fix Week 2
- Stun Duration: Reduced to 2 seconds.
- Leveling Adjustment: Increased experience requirements per level, slightly extending leveling time.
- Enemy Damage: Reduced damage across enemy tiers : DR1 HP 50% -> 75% Damage 25% -> 10% DR2 HP 100% -> 150% Damage 50% -> 15% DR3 HP 250% -> 300% Damage 75% -> 25% DR4 HP 500% -> 600% Damage 100% -> 35% DR5 HP 879% -> 1200% Damage 125% -> 70% DR6 HP 1896% -> 2400% Damage 150% -> 100% DR7 HP 3485% -> 4800% DR8 HP 5846% -> 9600% DR9 HP 8500% -> 20000% DR10 HP 10000% -> 45000%
- High-Tier Enemy Health: Increased health for tougher encounters at higher tiers.
- Story Quest Workflow: Resolved issues affecting progression in story quests.
- Activity Workflow and Display Fixes: Corrected various activity-related bugs, including display issues (e.g., “Kill enemies 75/0” in camp).
- Specialization Descriptions: Updated for clearer information.
- Grenades Over Sentries: Fixed an issue where enemies could throw grenades over sentries.
- AirStrike Quantity: Max quantity now functions correctly.
- Projectile Reset Fix: Resolved reset issues for projectiles (like Shuripix and DFDrone) when a new one is thrown.
- Fire Trail Light Intensity: Reduced light intensity (an additional update is coming for enemy flame grenades).
- Office Map Teleporter: Fixed issues affecting teleportation in the office map.
- Cold Circle VFX on Dead Enemies: Now displays correctly.
- Office Map Lighting and VFX: Adjusted for improved visual quality.
- Pumpkin Loot Update: Pumpkins now auto-loot when walked over (special thanks to AaronActionRPG for the suggestion!).
- Shuripix Damage Increase: Boosted for added impact.
- Shuripix Specialization: Fixed to properly electrify enemies.
- District Rank Difficulty: District rank difficulty can no longer be changed mid-story.
- New Weapon in Lootbox: The BFX-SAS has been added to lootbox weapons.
- Specialization cost: Reduce the specializations that cost 8 to 6
And last but certainly not least...
ARENA CARDS ARE NOW STACKABLE! 🎉
Thank you for all your feedback—it’s been invaluable in helping us improve Seven Cities! Keep the feedback coming, and enjoy the update. Let us know what you think!
