Hello friends, today you will see some small changes in the game.
New
- Image clarity adjustment has been added to the settings.
- Now you can repair equipment on the repair bench, for this you need to remove the things you want to repair.
- Markers in the world that the player places have become multi-colored.
- Now with low thirst and satiety indicators, the player's health level gradually decreases.
- Damage from fire if you go into a fire.
- Smooth appearance of the clouding effect with a low health value.

New medicine
First aid kits:
- Additional first aid kits have been developed that not only heal health, but also reduce the level of toxicity and radiation. These first aid kits include first aid kits No. 4 and No. 5, they also have 2 types: R - from radiation, T - from toxicity. When used, they give a small effect of reducing the level of accumulated background radiation or toxicity.
- The continuation of the usual strong first aid kits are numbers 6 and 7 - More expensive first aid kits and more effective.
- For the assault of a large number of enemies, assault first aid kits were created, at the moment these are the most highly effective first aid kits of their type. Provides rapid restoration of health in minimal time. But this item is rare and expensive.
- Together with assault pharmacies, first aid kits of scientists were developed, they are aimed at ensuring safety in dangerous places with increased levels of toxicity and radiation, allowing you to move around these territories without serious harm to health.
Stimulants:
- Work on the principle of a small dose and a long term. The combined use of some stimulants is not compatible for their proper operation, so do not mix them so that the effect is useful.
- 5 ranks for health were created. Different price and power. Smooth and constant healing for 10 minutes. Can be used with first aid kits.
- 5 ranks for endurance were created. Different price and power. Gives endurance, which will allow you to run further and longer.
- Satiety stimulant - gives the body the necessary nutrients, which will help you do without food and water, and delay the decline in health.
- Special stimulants that temporarily increase characteristics, 2 types, the first type gives +1, the second gives +2 to the characteristics: Strength, Dexterity, Constitution, Intelligence, Luck, Immunity. These stimulants work only one at a time, if you use it for luck, then it will no longer affect strength. So far, this is the solution. These stimulants only work for 10 minutes.
All new medicine has been tested and will be added to the game as needed for the player.

Changes
- The knife displays durability.
- Now the player gets experience when killing with a grenade.
- The sound of a grenade explosion is now heard far away.
- The player's step height has been changed from 40 cm to 60 cm. - Changed the collision of the steps at the tower.
- In the inventory, the current weight is now displayed up to a maximum of 10,000 kg.
- Changed the calculation of the strength of armor and its shields. Now the more things you have on you, the slower their condition is spent, since the damage is distributed among all clothes. New equipment will be added gradually, after testing periods.
Working with the world map
- Fixed wires in the main menu.
- Changed the location for searching for a backpack, reduced damage from the river and the accumulation of debuffs in this place.
- Reassembled the fence near the city cemetery.
- In the crater, the stones are now covered with snow.
In the game, there may be bugs, if you see them, be sure to tell about it in the discussion or in the comments to this news.
Have a great mood and enjoy the game.
