Good day, Friends, here is a list of new moments and changes in this version of the game.
New
- Knives are now available for sale at merchants. There are currently 4 types of knives on sale.
- New NPC near the Settlement - Mat (Mercenary).
- Gamma has been added to the settings.
- Description of characteristics for knives has been added.
- Description of components for creating cartridges has been added.
- A coin worth 100 units has been added to the garage trash.
- Knives from trash can be equipped in the melee attack slot. There are 4 types of knives to be found.
- Killing bots with a grenade now gives experience.

Optimization
- Animals now disappear from the world if you go 300 meters away from them.
Changes
- The fence near the helipad has been rebuilt due to a reflection error.
- The logic in the boxes with items has been fixed. Now extra loot will not accumulate.
- The angle of the fence in the clinic has been fixed, under shading for standard lighting (beta).
- Fixed displaying prices with spaces and grouping in some places.
- Changed the % of loot dropped from trash boxes and boxes from workshops.
- Fixed some errors on the main map.
- Fixed the behavior of the knife when activating it together with a weapon.
- Fixed a bug with loading the knife, it disappeared from the slot.
- Quantity in the inventory slot, remove the comma, the weapon has only cartridges.
Miscellaneous
- Work was underway to fill the base of hermits in the swamp. The location "Swamp" will be available soon.
- Translation of descriptions.
Enjoy the game and great swag to you.
