In the upcoming version, we will be making a series of adjustments to the game to optimise gameplay.
1. Character Attribute Adjustment
In the current version, each character has 20 points of extra attributes (evenly distributed to two attributes). In the upcoming adjustments, we will adjust each character's extra attributes in batches. The total increase in extra attributes will remain the same, but part of it will be increased and part of it will be weakened. The adjustments will make the differences between characters more apparent.
2. Remove attribute boosts from levelling up
Characters will no longer be able to gain attribute boosts from levelling up.
3.Secondary Position Attribute Adjustment
Attributes of Secondary Positions will be balanced to increase the playability of the less popular Positions and weaken some of the overpowered Secondary Positions.
4. Skill Adjustment
Some of the skills will be adjusted, or their types and available professions will be changed to ensure that they are as effective as they are supposed to be.
5. Adjustments to Scooping and Stealing effects.
Waiting to be revealed
*The above adjustments will be released in batches in future releases. The first batch of characters to receive adjustments include Eille, EilleWild, Wesley, WesleyWild, Dominic, DominicWild, and more. (Yevgenia and Victor will get adjustments in the version update)
