It’s saucy time #5 \\\\٩( 'ω' )و //// Greetings, men of culture (and ladies)!
A month flew by so quickly, faster than any fast food I must say. During April, Shred & Tear: Explosive Kajun was being thoroughly polished and QA’d internally. It has been quite a long journey to reach this very milestone - the first Demo. The closer we are to the date, the more emotional I get. I remembered doing the first brainstorming for Kajun-chan’s concept, to develop the story around it. As time went on, it became not only me who worked on this project, but others also invested their effort to finally get this on the table!
Let’s cut it short, this will (very likely) be the last Dev Blog before Demo Release!
★彡Fresh out of the oven - new & upcoming events!★彡
Playtest Private Party - May 7-8

As the Demo is almost finished, we have decided to throw a feast right before the release to our members in Discord. The Playtest Private Party was a closed beta held to get opinions from our supporters and hopefully bring out the best by letting the players’ voices be heard.
I truly appreciate being an indie developer, despite the many obstacles we’ve faced, because of this small reason - I did wish, once, to be involved in the making of a game. And as Shred & Tear will follow this protocol, at Lucid Realm, we will continue to let people (or Tentamon) build the game with us!
We had announced the event on May 6, at 10 AM EST, and had hoped to have 50 supporters helping us with polishing the Demo, but our Discord members surprised us with waves of registration! In less than 24 hours, due to popular demand, we had to extend the limit to 70 players! You guys have been extremely enthusiastic at evaluating the game and giving us pointers! I can’t thank you all enough for supporting Kajun-chan and Shred & Tear!
Steam Next Fest - Next June 13
May began with GREAT news in the Realm’s kitchen! We have signed up to be featured as part of Steam Next Fest! As the plan for Shred & Tear: Explosive Kajun is to be released in 2022, we are totally eligible for the fest.

Make note of the date and don’t forget to leave a review for Kajun-chan during the event!
★彡 Achievements ★彡
Discord explosion! - https://discord.gg/XEqD3nM5wu

You might, or might not have known, that I had announced the server this time last month. And to my utter surprise, in such a short amount of time, we have had over 800 peeps joining our burgeoning community.
People (or Tentamons) in this Server are a wild, but a very friendly and supportive bunch I must say! You will soon get your hands (or tentacles!) on the Demo when it is made available on Steam. I’ll make it worth the wait!
New look on the website - shredntear.com

Do check out the website that I have set up for Shred & Tear. We are at our final steps for the public tryout!
Other parties, press people, Youtuber, or Twitch partners, if you need any further information on the game or Lucid Realm, please hop on to the website and send us a message right away.
★彡 Development Progress ★彡
Art & Model
Tentamon troop

Yeah by this 5th Dev Blog, I suppose that you all know the Tentamon very well by now, and how they implemented a monstrous and evil plan to take over our dear mother Earth. On Kajun-chan’s way to escape their base camp, she will have to contend with bosses, but also waves of these creatures. They are fast, and of course, furious at anything that goes against them.
Don’t be fooled by their looks, these come in different sizes, and even compared to Kajun-chan, they are quite intimidating. For real!
Intro comic strip

From the beginning, Shred & Tear to me has been so much more than just a passion project of what I have been personally fantasizing about for years, but also to show my deepest homage to legends. It was in the 90s that I first encountered video games and since then, I have continuously grown. From making art, to now, making games. Those fresh, overwhelmed feelings keep me going for such a long time.
And those games often started with a comic intro. Static images and a whole new world opens. I will try to implement more of these factors to Shred & Tear as the development goes on!
Concept references

Needless to say, these must be the references for the future. I myself will constantly need more refs for more developments… ( ͡° ͜ʖ ͡°) If you know what I mean!
Kajun-chan: PDD, seriously?
Me: um… don’t even ask me the obvious…
Kajun-chan encounters Salumon

One of the bosses that Kajun-chan will have to encounter in the Demo is Salumon MK II. This creature is actually the “living” gate to the complex that will surely deter any attempt at breaking through. If you haven’t had the chance to look at the detailed version of it before, here you go:
That eye has seen so much, but not everyone can get through it. Will you help Kajun-chan?
Programming
Menu and options

I made it extra thick for you guys *appreciation please*.
You will be able to customize many graphics options to better fit your PC setting. Shred & Tear will be accessible even to potato machines. We will not leave anyone behind. I have posted the minimum PC requirements here for reference!

If you have any further questions, don’t hesitate to comment down below, I’ll answer them all!

