Add a new rune system, which can be embedded on the skill bar to improve the effect of the skills in the corresponding column
Added Buff and Debuff skills, which can be obtained randomly through the skill book
Added 2 summoning skills, which can be unlocked randomly through the skill book
Added backpack making function, the Explorers Association can obtain materials every day to make backpacks to expand the backpack grid
Newly enhanced dungeon gameplay, ordinary dungeons have a chance to drop fragments, and advanced dungeon keys can be synthesized
Added window dragging function to change window size
Added shortcut key C character B backpack Tab teleport
Adjusted the rewards of advanced dungeons, and some advanced dungeons increased rune drops
Adjusted the evasion of the main line mobs and reduced the evasion rate
Adjusted the random attribute delivery range
Adjusted the drop of the main line, instead of dropping consumables directly, changed the drop of the dungeon pass
Adjusted the number of monsters to kill for the novice task, and reduced the number of requirements
Adjusted the placement of accessories, you can get it when you lower it to level 10, and increase the random attribute of movement speed
Adjusted the position of some buttons on the main interface and function list
Adjusted the weapon drop rules to match the drop according to the class, and no longer drop weapons that are not of this class
Optimize the combat power calculation formula, distinguish between physical and magical combat power calculation
Fixed a bug where some ranged skills had a chance not to resolve damage
Fixed an error showing unknown when gems were equipped
Fixed a bug where the level was too high to be swept away after the dungeon was progressively adjusted
Fixed a bug that advanced dungeons could not be entered
Fixed a bug where the summon skill baby damage was always -1
Fixed the bug that after the summon skill baby died, it could not be re-summoned
Fixed summon skill CD setting error
Fixed a bug that sometimes the main interface did not display skill icons
Fixed a bug where the character attribute interface, attribute names and values were not aligned
