Hi,
I hope you are all well. In this brief update I'd like to take a look at the ongoing beta status and briefly talk about some outstanding features to be added.
When is Beta coming live?
As I indicated earlier, I will be off most of the days this week until July spending some time with my family. Beta is currently in a stable state with no critical issues known (We do have a plenty of bugs raised but hopefully nothing preventing players to play for now).
When I am back I expect to finish tweaking bugs and add missing things to the beta. My expectation is to release beta in mid July. But it depends how far I will go with adding extra features.
If there are reasons to expand the version more, I might extend the beta phase a little to make the game experience more cohesive at the cost of releasing later.
Extra stuff coming to beta
Beginning from July I will resume working on the Beta features, finishing up what I started - the MYTH ERA. I have a list of things to add:
More Unique Idols along with a Bundle to spend duplicates.
Artist Hero class - unequippable heroes providing passive effects directly from inventory (a.k.a. diablo charms). Dropped exclusively from Judgements.
Maybe: Hero Sets - special effects when multiple heroes of a set are equipped. Provided by Artist Heroes (technical details to be still decided).
More Judgement fights in the Tier 4 tree.
Expanding Judgement combat mechanics.
Adding Red-Lotus-based meta power to fight Judgements.
Maybe: generic Judgement spawning (not just fixed bosses in tree, but an ongoing mechanism spawning Judgement fights similar to Risks mechanism for crises)
Achievements for tier 3 (and likely for Myth era as well)
Sounds & effects for new actions.
Maybe: Music tracks. I have a couple of tracks in progress so in case I manage to finish them, I will add them to the game.
Maybe: New crisis types
Maybe: Update for unique crises on map.
Maybe: Upgrading diplomacy and civilization warfare.
Maybe: Adding Nemesis eradication scenario to Myth era (eventually I'd like at least one Nemesis eradicated per Tier 4 Era, meaning we might need extra nemesis or two).
Note: The 'maybe' means 'maybe it will be added to the beta, maybe it will be added later'. But it WILL be done.
After Beta
This update I want to keep things brief and not dig into details too much because a lot still depends on beta decisions.
When we're out of Beta I will issue a bigger plan update along with new Roadmap. But I think largely the roadmap is still accurate. Only thing I am considering is to break the future 0.12 version into smaller releases with just a miniature or non-existent beta stages.
That way I could add Tier 4 historical Eras one by one and get feedback sooner before taking a dive for 1.0 release.
This is all for today,
See you all later,
Ondrej
