Hey everyone!
Sorry for keeping you all waiting! I've been heads down trying to finish up chapter 1 to get it into the demo so I can hear all your feedback with a chapter that has more meat to the gameplay. The bad news is we didn't make the deadline to submit to Tiny Teams, the good news is that I still get to share it with all of you. <3 Here's a little preview of the gameplay.
This demo will include all the updates over the past 4 months, with a new shield system, characters, class abilities, terrain, and more! The main reason I wanted to get chapter 1 out so bad was because some of the most common feedback I received from people on Steam is that the play-test was too short. The inclusion of chapter 1 should give you a chance to try out your own tactics, as it's not going to be as guided as the prologue was.
Thank you all so much for believing in this game and giving some of your time to playing it and making it better. As a heads up, I will be going back to doing consistent dev updates, but I will be changing the cadence to a monthly update. I felt like with the bi-weekly update, I was only mentioning one or two things at a time, whereas I think larger updates will make it more likely I have a video to show alongside the walls of text I'm prone to write.
I hope you all enjoy your experience with the updated demo, and please share your feedback with me in the Steam forums, or better yet by filling out this survey where I ask some specific design related questions.
Survey link here.
Have a wonderful rest of your weekend!
Cheers,
Eldin T.
