- Changed enemy damage scaling per seed level to better match the difficulty curve
- Changed the King's health growth to better match the difficulty curve
- Increased the amount of health gained from the "Longevity" upgrade in the King's upgrade menu to better match the difficulty curve
- Fixed a bug that prevented you from performing a double jump when in contact with a "One-Way" platform
- Fixed a bug that prevented you from doing a full height jump when firing pistols in the air
- Changed the spawn stats for Lethal Genes to better match the difficulty curve
- Increased invulnerability time from 1 to 2 seconds after consuming a charge of "Guardian Angel"
- Fixed a bug with the "Brightness" option in the options menu
- Chests, projectiles, and traps now change the opacity of the HUD to make them more visible
- The king's run animation now scales with his movement speed when buffed
- Fixed a bug where gems with "Freeze" effect weren't stacking their time correctly
- Improved visibility on the HUD when obtaining a portal key
- Fixed typos
- News and updates
- Summum Aeterna
- Summum Aeterna v0.1.004 Patch Notes
Source: Steam Community (opens in a new tab)
