Oy playtesters,
We read carefully your feedback and made an update on the current demo.
Your bug reports, suggestions, and comments are extremely valuable to us developers. We encourage you to continue sharing as much feedback as possible. Our goal is to create a game that you understand and to your liking.
Register for our playtest here: https://docs.google.com/forms/d/e/1FAIpQLSf72WXhSHkAOPsynQ1XM9u_1g3yHhTs8dCf5ayRhayw9YHuNg/viewform?usp=sf_link
Patchnote
Additions:
- Enhanced tutorial with plenty of extra steps
- Objective system added, guiding player forward
- Lots of new tooltips
- Ability & profession unlock icons
- New events
Changes:
- Event illustrations
- AI behavior on wars & intrigue
- Start building situation of different fiefdoms
- Spaces allowed in family names
- Action Prompt: Unmarried click goes to action menu
- New outcomes on some events, allowing then more varied selection of events to launch
- Profession unlocks
Fixes:
- Problematic event outcomes
- Building progression
- Recruit spy message on diplomatic event
- Problems with trait tooltip during social conflict
- Information duplicate in other fiefdom view when clicking on a portrait
- Raise Army Overlapping Scroll Bar
- Bourg Title In Wrong Location
- Able to see dev buttons in locations view
- When starting a new game, all fiefdoms have the same name
- Official Visit Error
- Opponent unit in social conflict act on starting point like it was a neutral slot
- Tax Level Increase - Social Conflict Not a Victory
- On army creation, message "click on unit" doesn't disappear after clicking on unit
- Can accuse endlessly
- Caught a Spy! event make wrong house and spelling mistake
- Resource view is showing wrong data
Share your feedback in the comments, and on Discord: https://discord.gg/vsxD6n8P8J
- Great Houses of Calderia Team -
