On August 4, Prepare For Warp will be leaving Early Access and transitioning to Full Release.
The game has come so far since I first started the reboot of it over a year ago. The core gameplay loop remains, but everything around that core loop has been embellished again and again until the game has become something I can truly be proud of. I get excited every time I play it, even though I have hundreds of hours of play time logged in it. After I finish writing this, I'm going to go play it some more.
I hope that with the transition to Full Release, more people will discover and enjoy this gem. True, it doesn't fit into neat little categories. It's part arcade game, part bullet hell, part runner, part upgrader... truly a mutt of a game. But why should it fit into neat little categories? More games should dare to be unique like this one. All that ultimately matters in this art is that a game is FUN, and this game is ALL FUN.
Is the game hard? Yes, by design! Will it leave you feeling very, very visually stimulated? Yes, by design! Will it leave you stomping around the room yelling, "dag-nabbing son of a horsefeather!" and then rushing back to the controller? Probably. Will you start seeing purple hexagons in your sleep? Possibly.
So take a chance on this arcade-runner-upgrader-bullet-hell-all-fun-mashup thingy, and Prepare For Warp.
