TO-DO-LIST for Final Playtest
World
▰▰▰▰▰▰▰▰▰▱ 98%
▻ Added spawning assault troops
▻ Added assault troops attacking villages
▻ Added assault troop / city combat logic in overworld
▻ Added assault troop conquering villages in overworld
▻ Added stunning player when fleeing from enemy encounter
▻ Added using terrain for all capitals
▻ Added wealth indicator to villages in overworld
▻ Added adding / removing npcs depending on wealth of the villages
▻ Added village losing wealth if caravan is intercepted
▻ Added villages gaining / losing npcs depending on wealth
▻ Added village generation for overworld
▻ Added enterable villages and main city to the overworld
▻ Added play/pause buttons to overworld
▻ Connected overworld islands
▻ Updated compass visuals
Classes / Abilities / Talents
▰▱▱▱▱▱▱▱▱▱ 10%
▻ Added lockpicking
▻ Added lockpicking animations
▻ Added color mask system to shader
▻ Added armor masks for alternative versions [WIP]
▻ Added peasant armor
Polish / Bug fixes / Optimization
▱▱▱▱▱▱▱▱▱▱ 0%
▻ Fixed canceling lockpicking not working correctly
▻ Fixed not spawning caravans in overworld correctly
▻ Fixed assault troop not moving towards target
▻ Fixed not calculating difficulty of enemy composition correctly
▻ Fixed zero / negative enemy count in enemy encounter
▻ Fixed reducing wealth of region twice when caravan is intercepted
▻ Fixed not removing caravan from save file after being intercepted
[#shorts] Directional Lockpicking

