TO-DO-LIST FOR CLOSED ALPHA:
Testing, bug fixing, optimization
▰▰▰▰▰▰▱▱▱▱ 60%
▻ Fixed dodge "surfing" bug
▻ Fixed zone text jitter between regions
▻ Fixed door not always making noise
▻ Fixed collision in the air when falling
▻ Fixed falling through ground
▻ Fixed AI not using shield
▻ Fixed disabled colliders after skill use
▻ Fixed AI companion dodging from left when enemy uses shield
▻ Fixed jitter bug in animation when hit
▻ Fixed arrow dealing damage multiple times
▻ Fixed AI not resetting weapon draw state when out of combat
▻ Fixed AI not moving in sight before shooting
▻ AI no longer moves against walls when approaching the target
▻ Fixed AI attacking without drawing weapon
▻ Fixed arrows not despawning
▻ Standing AI is no longer pushable
[...]
▻ Fixed 7 other bugs
Clean up project, prepare game for Steam
▰▰▱▱▱▱▱▱▱▱ 20%
Polish / Optimize animations, vfx, sfx and textures
▰▰▰▰▰▰▰▰▰▱ 99.3%
▻ Added zone enter effect + sfx
▻ Added ambience and music for zones
▻ Added ranger AI

