TO-DO-LIST FOR ALPHA:
Points of interest
▰▰▰▰▰▰▱▱▱▱ 60%
Add / Rework animations
▰▰▰▰▰▰▰▰▰▰ 100%
▻ Added dagger attack animation
▻ Added axe attack animation
▻ Added crit animations and corresponding reaction animations
Add bosses
▰▰▰▰▰▰▰▰▰▰ 100%
▻ Added 2nd boss not being pushable
▻ Added 2nd boss collision with world
▻ Added 2nd boss targeting
▻ Added 2nd boss attack animations
▻ Added boss phases
Add intros / cinematics
▰▰▰▰▰▰▰▰▱▱ 80%
Polish / Optimize animations, vfx, sfx and textures
▰▰▰▰▰▰▰▰▰▱ 90%
▻ Added assassin armor + cloak
▻ Added new crit sfx
▻ Added camera rotation for specific crits
▻ Added distracting enemies
▻ Added screenshake for large enemies
▻ Added sticky arrows for bow crit
▻ Fixed transparency error in shader
▻ Fixed wrong holding of 2h axe
▻ Fixed 1h axe using only placeholder weapon
▻ Fixed knight armor mesh error
▻ Fixed bug that player takes damage when in special state
▻ Fixed animation bugs
▻ Fixed area effects not pushing back
▻ Fixed attack velocity differing from direction
▻ Fixed 2nd boss animation rotation sync
▻ Fixed drawn weapon during checkpoint activation
▻ Fixed wrong animation on timed parry
▻ Reworked draw weapon anims
▻ Reworked old crit sfx
▻ Changed pushback to be code-based instead of animation-based

