TO-DO-LIST for Final Playtest
World
▰▰▰▰▰▰▰▰▰▱ 99.95%
▻ Added reputation depending on armor
▻ Added soulless using hair
▻ Added vfx when despawning contract event
▻ Added using characters of faction for guards in village
▻ Added generating enemies for events in overworld
▻ Added generating events in overworld
▻ Added contract failing if contract npc is defeated
▻ Added generating overworld events
▻ Added overworld events
▻ Made all bandits of overworld hostile towards player
Classes / Abilities / Talents
▰▱▱▱▱▱▱▱▱▱ 10%
Polish / Bug fixes / Optimization
▰▰▰▰▱▱▱▱▱▱ 40%
▻ Fixed skeletons having hair
▻ Fixed offering action when being attacked by hostile faction in overworld
▻ Fixed bandit camps not being shown as hostile towards player
▻ Fixed all npc dialog options being red
▻ Fixed generating events in overworld on top of regions
▻ Fixed not resetting defeated enemies by player correctly
▻ Fixed being able to choose new owner of village when there are still enemies left
▻ Fixed overworld events overlapping with each other
▻ Fixed not despawning contract events correctly
▻ Fixed not rotating overworld event to ground
▻ Fixed enemies in overworld not chasing player correctly
▻ Fixed wrong tooltip for contract location
▻ Fixed not generating footprints leading to contract correctly
[#shorts] Armor-dependent reputation

