TO-DO-LIST
New Areas
▰▰▰▰▰▰▰▰▰▱ 95%
New Content
▰▰▰▰▰▰▰▰▰▱ 95%
Polish
▰▰▰▰▰▱▱▱▱▱ 50%
▻ Finished castle terrain
▻ Added more variations for generated building styles (asset)
▻ Added castle props [WIP]
▻ Added horse stable
▻ Added city names for the overworld
▻ Added fading in / out village names depending on distance
▻ Added more village house variations to map generation
▻ Added city guards in overworld only chasing player if close enough to city
▻ Added enemies in overworld running away from player if not strong enough
▻ Added being able to use actions while on mount
▻ Added mount item
▻ Added destroying crates when moving through them with mount
▻ Added caravans reaching their goal
▻ Added enemies in overworld respawning
▻ Added adjusting camera when on mount
▻ Adjusted height of text above chars when on mount
▻ Adjusted collider height when on mount
▻ Fixed sometimes missing collider for generated house
▻ Fixed teleporting into overworld when dead
▻ Fixed not being able to use mount when target of enemy while in overworld
▻ Fixed caravans in overworld being slower than enemies without mounts
▻ Fixed enemy head scale being too large
▻ Fixed world ui not working correctly
▻ Fixed enemies in overworld moving too slow towards player
[...] 14 other bug fixes
[#shorts] More Building Variations

