TO-DO-LIST
New Areas
▰▰▰▰▰▰▰▰▰▱ 95%
▻ Added new terrain for overworld [WIP]
▻ Added rivers to terrain
▻ Added mountains to terrain
▻ Added paths to terrain [WIP]
▻ Added oak, birch and pine tree to terrain with LODs
▻ Added grass to terrain
▻ Added flowers to terrain
▻ Added forest grass to terrain
▻ Added forest floor texture to terrain
▻ Added layer painting to mountains
▻ Added bridge to terrain
▻ Added reducing number of nodes of each region when combining multiple regions
New Content
▰▰▰▰▰▰▰▰▰▱ 90%
Polish
▰▰▱▱▱▱▱▱▱▱ 25%
▻ Fixed generating upwards border in downward area of mountain
▻ Fixed not generating exit area of mountain map correctly when used in combination with other areas
▻ Fixed enemy encounters instantly triggering after exiting map
▻ Fixed enemies in overworld not immediately starting to move when chasing player and player moves
▻ Fixed holes between mesh chunks
▻ Fixed entrances of generated buildings being on doors
▻ Fixed characters outside of overworld being invisible
▻ Fixed generating holes in mesh
▻ Fixed offering exit in village not working correctly
▻ Fixed not generating enemies of enemy encounter
▻ Fixed not showing correct amount of enemies in overworld after some are defeated
▻ Fixed not updating lights of generated houses correctly
[#shorts] Reworked Overworld

