TO-DO-LIST
New Areas
▰▰▰▰▰▰▰▰▰▱ 90%
▻ Added rivers to overworld (WIP)
▻ Added open world village generation (WIP)
▻ Added rotating artificial maps during generation
▻ Added support for rotated artificial maps
▻ Added multiple exits to artificial maps
▻ Added generating multiple artificial maps for Conquest maps
▻ Added all village buildings as artificial maps
▻ Added generating items / enemies inside buildings
▻ Added optionally generating points of interest while in editor
New Content
▰▱▱▱▱▱▱▱▱▱ 10%
▻ Added two new armors (WIP)
Polish
▰▱▱▱▱▱▱▱▱▱ 10%
▻ Added new post processing effect (ambient occlusion)
▻ Fixed AI stopping movement too early when chasing player in overworld
▻ Changed weapon enchantment lighting
▻ Fixed wrong height when using artificial maps
▻ Fixed not always placing props of generated maps correctly
▻ Fixed not placing props next to path correctly
▻ Fixed path nodes / artificial maps not being placed at correct height
▻ Fixed generating terrain that can't be moved out of
▻ Fixed terrain mesh clipping with points of interest of artificial map
▻ Fixed starting to fall from too small heights
[#shorts] Two New Heavy Armors

