TO-DO-LIST
New Areas
▰▰▰▰▰▰▰▰▰▱ 90%
New Content
▰▰▰▰▰▱▱▱▱▱ 50%
▻ Added corner detection for prop placement in buildings
▻ Added room interior/exterior detection
▻ Added prop placement for corners and walls
▻ Added new prop type for interior generation
▻ Added floor prop types for interior and finished wall props
▻ Added more variants of props for interior [WIP]
▻ Added all maps to save file
▻ Added loading active map
▻ Added placeholder asset for camp
▻ Added seraphine to camp
▻ Added entering camp while in overworld
▻ Added ui for camp (WIP)
▻ Added caching all maps to reduce repeated loading times
Polish
▰▱▱▱▱▱▱▱▱▱ 10%
▻ Increased generated map border radius
▻ Reduced duration of npcs looking at player after interaction
▻ Fixed generating path from entrance to exit of artificial map if not desired
▻ Fixed not loading position of player correctly
▻ Fixed not initializing npcs correctly after switching map
[#shorts] Procedurally Generated Interior

