TO-DO-LIST
New Areas
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▻ Added new modular building asset
▻ Added building with secrets
▻ Added new shader with auto decal to avoid repetition
▻ Added new asset for cave (WIP)
▻ Added improved marching cubes algorithm
▻ Added cave interior generation
▻ Added smooth cave height / thickness / radius transition between map nodes
▻ Added generating cave entrance / exit
▻ Added generating cave holes
▻ Added placing god rays shining through cave holes
New Content.
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Polish
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▻ Reduced camera rotation contraint
[#shorts] Procedural Cave (WIP)

