TO-DO-LIST FOR CLOSED ALPHA:
Testing, bug fixing, optimization
▰▰▰▰▰▰▰▰▰▱ 99.7%
▻ Fixed AI following in hideout
▻ Fixed enemies using wrong idle animations
▻ Fixed 1st boss VFX not playing sound effect
▻ Fixed energy recovery delay becoming negative
▻ Fixed talent bug
▻ Fixed UI slots not matching input
▻ Fixed wrong UI positioning at low resolutions
▻ Fixed camera shake on status effect damage
▻ Fixed death by status effect not working
▻ Fixed status effect bug for 2nd boss
▻ Fixed area effects not always hitting 2nd boss
▻ Fixed 2nd boss not appearing after cinematic
▻ Fixed camera bug
▻ Fixed that parry was not canceled when there was no energy left
[...]
▻ Fixed 16 other bugs
Clean up project, prepare game for Steam
▰▰▰▰▰▰▰▱▱▱ 70%
▻ Added 1 hidden achievement
▻ Added 2 more steam stats
Polish / Optimize animations, vfx, sfx and textures
▰▰▰▰▰▰▰▰▰▱ 99.98%
▻ Added one more NPC
▻ Added new icons for abilities, consumables and talents
▻ Added inventory (items) for NPCs
▻ Added breakable boxes
▻ Added two new cinematics
▻ Added new UI for unlocks and item loot
▻ Added one more quest for NPC
▻ Added AI companion destroying crates
▻ The energy of enemies can now become negative
▻ Equipment of elites changed + elites now use different abilities
▻ Placed all items and enemies for the forest
▻ Reworked game UI
[...]
▻ Numerous other changes

