TO-DO-LIST FOR CLOSED ALPHA:
Testing, bug fixing, optimization
▰▰▰▰▰▰▰▱▱▱ 70%
▻ Fixed AI parrying too fast
▻ Fixed fiery arrow not burning bush
▻ Fixed distracted patrolling enemies moonwalking
▻ Fixed distracting enemies working only once
▻ Fixed arrows not sticking in 2nd boss
▻ Removed wrong props
▻ Fixed activating tutorial stopping movement
▻ Fixed status effects lasting beyond death
▻ Fixed AI enchanting shield
▻ Fixed not delaying energy regeneration after parry
▻ Removed setting portrait
▻ Fixed that the animation speed was not always set
▻ Fixed that the enemy phase was not always reset
[...]
▻ Fixed 9 other bugs
Clean up project, prepare game for Steam
▰▰▱▱▱▱▱▱▱▱ 20%
Polish / Optimize animations, vfx, sfx and textures
▰▰▰▰▰▰▰▰▰▱ 99.4%
▻ Added AI dodging/blocking projectiles
▻ Added enemy healer/caster AI
▻ Added mechanics for spell reflection
▻ Added fireball

