What we have achieved this week:
- Added dialog options for friendly NPCs
- Added buying items from merchants
- Added selling items to merchants
- Added chat function for NPCs
- Added game options
- Reworked inventory to be tab based
- Certain AI is now bound to a certain appearance
- Added Teammate AI
- Added offensive AI mode for teammate
- Added default weapons
- Added patrolling AI
- Added AI aggro system
- Fixed visual bug with traps
- Fixed bug in fast travel UI
To-do-list for alpha:
- Points of interests
- Rework ai
- Rework animations
- Add bosses
- Add boss intros
- Polish animations, vfx, sfx and textures

