What we have achieved this week:
- Added 3 new armors for player character
- Added new 3D SFX
- Added new UI SFX
- Added Cloak and Helmets
- Added melee swings hitting multiple enemies
- Added animation for arcane spells
- Reworked item placement for procedural world
- Added placeholder map (procedural)
- Fixed holes in procedural mesh
- Fixed parry bug
To-do-list:
- Add boss AI
- Procedural world generation (new regions)
- New animations and vfx for combat (currently working on)
- General lighting

