What we have achieved this week:
- First steps in procedural world generation
What we are currently working on:
- Procedural world generation
- Rework vfx (on idle, because currently working on master thesis)

Source: Steam Community (opens in a new tab)
What we have achieved this week:
- First steps in procedural world generation
What we are currently working on:
- Procedural world generation
- Rework vfx (on idle, because currently working on master thesis)
