Balance:
Reduced instant spell cast speed of enemies
Fixes:
Fixed characters having random status effects (experimental)
Fixed invisible characters (experimental)
Fixed only queueing for one map type in conquests
Fixed upgraded talent searing light not working correctly
Fixed not always generating gatherables at the same location on all clients
Fixed shield perfect parry exploit
Fixed eisenwacht having contracts
Fixed not always generating same enemies on different clients
Fixed one equipment mastery not working
