TO-DO-LIST for Final Playtest
Quality Assurance / Testing
▰▰▰▰▰▰▰▰▰▱ 97%
▻ Added new underwear texture
▻ Added missing talents/skills to skilltree
▻ Added missing talent icons to skilltree
▻ Added shortcut for balcony for mission building
▻ Added that camp objects are projected onto the floor
▻ Fixed missing colliders from mission building
Ensuring Smooth Networking
▰▰▰▰▰▰▰▰▱▱ 80%
▻ Added networking characters
▻ Added networking villages
▻ Added adjusting generated location of contract building / tavern
▻ Added networking overworld
▻ Added networking defeating enemies / region enemies in overworld
▻ Added gaining tax income when in world of party leader
▻ Added target marker for nobles of villages
▻ Added networking attacks in overworld
▻ Added networking overworld fight vfx
▻ Fixed dissolving online characters when in combat with boss
▻ Fixed map loot networking error
▻ Fixed online characters not colliding with walls
▻ Fixed infinite target spell range
▻ Fixed not generating fog of war texture correctly when re-entering already cached map
▻ Fixed not networking unit count of villages correctly when exiting them
▻ Fixed party leader being able to switch map when other players are not in current map yet
▻ Fixed not despawning enemies correctly on client when switching map
▻ Fixed playing death sfx multiple times on client when dieing through damage over time
▻ [...] Fixed 21 more bugs
Polish / Bug fixes / Optimization
▰▰▰▰▰▰▰▰▰▱ 98%
[#shorts] Auto-connect with online players

