TO-DO-LIST for Final Playtest
Quality Assurance / Testing
▰▰▰▰▰▰▰▰▰▱ 95%
▻ Added balancing damage / heal (WIP)
▻ Added faction banners to villages
▻ Added boss hp frame to generated bosses
▻ Added generated bosses switching phases
▻ Added making player immune for sometime when entering overworld
▻ Fixed not showing attribute scaling of skill tooltips correctly
▻ Fixed not showing tooltip of shields correctly
▻ Fixed not showing tooltip of whirlwind correctly
▻ Fixed wrong weapon damage calculation
▻ Fixed backstab not working correctly when target is in idle
▻ Fixed not showing damage of skill tooltip correctly
▻ Fixed ai not resetting state when dead
▻ Fixed not loading conquered regions correctly
▻ Fixed not showing unit count of region in overworld correctly when region gets conquered
▻ Fixed ai in events not being hostile towards player
▻ Fixed enemies in event putting weapon away repeatedly
▻ [...] Fixed 20 more bugs
Ensuring Smooth Networking
▰▰▰▰▰▰▱▱▱▱ 65%
▻ Added networking conquering regions (WIP)
▻ Added console + developer tools (WIP)
▻ Added networking ranks
▻ Added optimization for online checks
▻ Changed weather system to be synchronized with servertime when online (WIP)
▻ Reworked status UI to also display achievement rank
▻ Fixed not checking netstate when uploading Steam achievements
▻ Fixed netstate never going online
▻ Fixed checking netstate only at start of the game
Polish / Bug fixes / Optimization
▰▰▰▰▰▰▰▰▰▱ 98%
▻ Added confirm window for unstuck
▻ Added a hint when confirming character that shows what character name was set
▻ Changed reputation text for factions
▻ Changed that reputation is now shown in ESC-menu instead of status
▻ Fixed unstuck button not working with controller
▻ Fixed wrong available skill points shown in ESC-menu
▻ Fixed tooltip not shown correctly in skill tree
▻ Fixed showing level of spell as item count
[#shorts] Wand spells

