TO-DO-LIST for Final Playtest
Quality Assurance / Testing
▰▰▰▰▰▰▰▰▰▱ 95%
▻ Added AI aggroing stealthed targets
▻ Added bars to in game achievements
▻ Added npcs taking currency of player after defeating player
▻ Added reducing enemy sight / hear during rain (exteriors only)
▻ Added AI taking shelter when it's raining
▻ Added AI walking back to own house
▻ Added looking at offer targets
▻ Fixed losing all currency when being defeated while defeated
▻ Fixed assaulted AI not calling guards correctly
▻ Fixed not offering executing defeated characters
▻ Fixed AI not aggroing hostile player correctly in villages
▻ Fixed AI not stopping while interacting with player
...
▻ Fixed 18 more bugs
Ensuring Smooth Networking
▰▰▰▰▰▱▱▱▱▱ 55%
▻ Added networking look target
▻ Added networking interacting with npc
Polish / Bug fixes / Optimization
▰▰▰▰▰▰▰▰▰▱ 98%
▻ Added new skyboxes for clear and rain weather
▻ Added storm weather effect
▻ Added tutorial videos to loading screen
▻ Added always same time/weather in character creator
▻ Reworked rain VFX
▻ Reworked weather manager
▻ Fixed skybox wrong blending
▻ Fixed exterior asset from buildings floating
▻ Fixed doors not working for generated buildings
▻ Fixed generated building lights not changing with weather/time
[#shorts] Villagers becoming suspicious

