TO-DO-LIST for Final Playtest
Quality Assurance / Testing
▰▰▰▰▰▰▰▰▰▱ 95%
▻ Added bars to in game achievements
▻ Added weather managemend
▻ Added village encounters design
▻ Added rain VFX + SFX
▻ Added AI in oveworld fading out when being defeated / after reaching goal
▻ Changed sun/moon curve to be more natural
Ensuring Smooth Networking
▰▰▰▰▰▱▱▱▱▱ 50%
Polish / Bug fixes / Optimization
▰▰▰▰▰▰▰▰▰▱ 98%
▻ Fixed index out of range in achievements
▻ Fixed weather and overworld using same timer
▻ Fixed AI not requesting to put weapon away correctly
▻ Fixed determining overworld regions not working correctly
▻ Fixed AI moving too fast sometimes
▻ Fixed patrols in overworld not conquering regions correctly
▻ Fixed not loading enemy compositions of regions in overworld correctly
▻ Fixed wrong timers in overworld
▻ Fixed AI in overworld not working correctly
▻ Fixed boss not becoming aggro when entering boss room
▻ Fixed AI not resetting state correctly
▻ Fixed not loading seen cinematics correctly
▻ Fixed inifinite loop in AI
▻ Fixed 1st boss not using skills correctly (WIP)
▻ Fixed not loading enemy visibility correctly
▻ Fixed AI using first skill when entering combat
▻ Fixed AI in overworld not chasing targets correctly
[#shorts] Dynamic weather

