TO-DO-LIST for Final Playtest
Quality Assurance / Testing
▰▰▰▰▰▰▰▰▱▱ 80%
Ensuring Smooth Networking
▰▰▰▰▱▱▱▱▱▱ 40%
▻ Added identifying items at npc in tavern or at other player of certain class
Polish / Bug fixes / Optimization
▰▰▰▰▰▰▰▰▰▱ 97%
▻ Added more skyboxes [WIP]
▻ Added all missing english texts for abilities and talents
▻ Added rarity to item tooltip
▻ Added unidentified items to item tooltip
▻ Reworked in game achievement unlock SFX
▻ Reworked overworld UI plates
▻ Reworked quickslots
▻ Added reducing cost depending on friendship
▻ Added being able to hire nobles with certain friendship level
▻ Added gaining friendship after completing events / encounters
▻ Added automatically identifying items as priest when showing item tooltip
▻ Added spell targeting
▻ Added attribute requirements to skills
▻ Added holding keybinding to progress time in overworld
▻ Added overworld attack defeating multiple enemies at once
▻ Split UI into multiple canvas to improve performance
▻ Changed how reputations are displayed in status window
▻ Reduced size of keyboard / mouse keybindings
▻ Fixed error when opening skill tree
▻ Fixed visual bug when returning to menu-buttons
▻ Fixed quickslot mismatches
▻ Fixed campfire SFX in character selection
[...] Fixed 34 more bugs
[#shorts] Identifying items

