TO-DO-LIST for Final Playtest
Quality Assurance / Testing
▰▰▰▰▰▰▰▰▱▱ 80%
▻ Added showing level of enemies in overworld
▻ Added using trade good buildings of region during village generation
▻ Added artificial map for windmill
▻ Added gatherable generation depending on biomes
▻ Added determining biome / border depending on region in overworld
▻ Fixed not spawning in overworld correctly after being defeated in encounter
▻ Fixed fading out transition screen before starting initial cinematic
▻ Fixed showing number of units for regions that can't be conquered
▻ Fixed enemies spawning next to player when entering enemy encounter in plains biome
▻ Fixed not spawning enemies / items of mission correctly
▻ Fixed enemies not dropping items correctly
▻ Fixed not spawning enemies of encounter correctly
▻ Fixed npcs spawning with mounts outside of overworld
▻ Fixed npc being mean after being hired
[...] Fixed 5 more bugs
Ensuring Smooth Networking
▱▱▱▱▱▱▱▱▱▱ 0%
Polish / Bug fixes / Optimization
▰▰▰▰▰▰▰▰▰▱ 93%
▻ Added background to main menu buttons
▻ Added new shader for screen transition
▻ Fixed field of view breaking when entering options in character selection
▻ Fixed options button not working sometimes
[#shorts] Enemies taunting

