Hi everyone,
We have completed work on the first map for Zahar!
Along with the new map there are several new enemies, harvestables and a new research item to obtain.
When you research "Arbalist" you will be able to train fighters with crossbows and build a new tower.
New Content
- New map "Oasis".
- 6 new enemies.
- New research "Arbalist".
- Arbalist, a new fighter that uses a crossbow.
- New tower for arbalists.
- New harvestables: sand strider, gazelle and desert berry bush.
- Workers (except hunters) can now be scared by animals and will run in panic.
- Allow placing multiple buildings by dragging the mouse.
- Sand strider eggs can be harvested but workers will run from sand striders.
- Keyboard assignments are now visible in game (not yet editable).
Changes
- "Force Start" button to start the attack wave earlier.
- On the map selection screen, indicate which maps the player already completed.
- On the "Game Over" dialogue, show the research item unlocked and the gems obtained.
- Improve camera movement when clicking on the mini map.
- On the Status Effect Wiki, show which gems are combined to form a special gem.
- Fixed walking animations of some units.
- Fix sound playing when trees fall over.
- Fix playback of video on Main Menu.
- Allow multiple types of animals to be hunted per map.
- Prevent player researching before placing a townhall.
- Fix status effects on enemies not disappearing.
- Enemy immunity now only applies to it's final state. This allow all statuses to interact.
- The portal now shows a "hit" effect.
We hope you enjoy the new map!
We will record a gameplay video in the next few days.
As always, let us know if you find any bugs or have a suggestion for something to include.
Till next update,
André
