Patch Notes:
- Base movement speed has been increased slightly
- Player model size has been increased slightly
- Almost every dungeon room has received a graphical update
- Wind has been removed as an element and is replaced with Earth
- Whirlwind is renamed to Firestorm and is now a Fire spell
- Leeching Strike and Drain Life are both classified as Earth spells
- Added multiple light sources and pillars throughout the dungeon
- Teleport VFX is now fixed
- Critical hits should be fixed
- Boss spawns are now fixed and will no longer cause the dungeon to not be proceedable
- Fixed the issue where the boss gate wasn't clickable
- Added an altar near the boss gate. Currently gives full corruption but in the future the % will scale with the amount of monsters that you kill in the dungeon
- Added an option to reset progress in the escape menu (demo only)
- All AoE ability damage has been lowered
- Monster health has been increased
- Added shadows to the dungeon once again
