Hey everyone!
It is exactly 7 days until we officially launch The Enjenir! 🥳 I can confirm today that 'The Enjenir' will release on the 18th of December at 10AM PST / 6PM GMT!
To celebrate, we are releasing a big patch to the free demo - right now! Although the patch it is crammed full of bug fixes, improvements, optimisations etc. across the board… we have also added a brand new mission for this week's community build challenge! Wooo, new free content!
The mission is called “Kristoffer The Carrot”, and you must build a device, structure or mechanism to unearth a giant carrot from the ground!
To enter the build challenge with your build submission, check out our discord! As part of the judgement criteria for the challenge's nest solutions, we will be looking for highly enjenired devices - with bonus points going to whoever can raise the carrot the highest! Submissions close 15th December at 10am PST / 6PM GMT!
This patch may or may not wipe your old saves, so to get access to the new mission, you need to start a "New Game" - but don't worry, you don't need to complete the tutorial or CPD level any more - you can jump straight to the farm and the new mission!
Full patch notes below!
Patch Notes: Demo V0.1g - 11th December 2023
Building Changes
- Member placement is no longer tied to the camera rotation! Easier to build symmetrical structures!
- “Toggle Objective” to bring colour to the world or hide the objective models - which are no longer flashing blue!
- Snap 90 degree rotations with Shift!
- Rotators and Wheels are now scalable!
- You can make teeny tiny beams, logs and sheets!
- Bracing is lighter and stronger
- Construction Lines are scalable
- Fixed Connections are slightly weaker
- Ability to invert Y axis and mouse sensitivity
Character Changes
- You can now aim your hands downwards properly
- You can lift heavy items
- Throwing items is now possible!
- Standing up has been improved and optimised
- Crouching has been improved, as well as reaching down and touching the ground.
- When reaching out, the character's hands are more stable and less jittery.
- You can now zoom in and out while controlling the third person character using the scroll wheel. Middle Mouse Button resets to standard.
- First person mode! Hit Enter to enter first person mode! First person parkour!
- Hold to Sprint now and no longer a toggle.
General Updates
- Added new Mission to Farm!
- Added Subtitles to Tutorial and CPD
- Improved Farm Obstacle Course meshes in Farm
- New Photo-mode! Pause and take amazing high resolution screenshots!
- Lots and lots and lots of bug fixes!
