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Update 1.094

New Features and Improvements

  • Adjusted the AI's economic and tech priorities to produce more warriors
  • Improved the AI's scouting and shipbuilding decisions on coastal maps
  • Improved the drifting of unmanned ships towards the nearest land; increased drift speed

Corrections and Fixes

  • Units would attempt to go through some closed gates as if they were open
  • At very low framerates with many units in game, units could occasionally stop moving
  • A fishing boat could be pushed too far from shore for its crew to return after dropping off food
  • Artillery mounted on galleys sometimes did not fire when they should
  • Corrected some issues that reduced the effectiveness of AI scouts
  • The AI could attempt to build an excessive number of farms
  • An AI attack sometimes failed to respond to encountering small numbers of enemies
  • A human's world icon could be visible when they were not
  • Sometimes a dead human cast a shadow as if they were still alive and standing
  • In Journey, some expansion positions were incorrectly not allowed
  • In Journey, AI tribes' attack decisions could be incorrect when some tribes had lost all settlements
  • The date and time of a Journey save did not always update