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Update 1.093

New Features and Improvements

  • In Journey, any tribe's settlements can surrender and defect to a nearby enemy tribe when the settlement and its tribe are very weak compared to the enemy
  • Humans can surrender and defect to the enemy if greatly outmatched in combat
  • Aggressive ranged warriors move closer than maximum range to their target to have better accuracy

Corrections and Fixes

  • Humans gathering would occasionally stop
  • Reduced the delay of units responding to move orders
  • After loading the game, units could be moving to the wrong destination

UI/UX

  • Added sound probability slider; lowering this will reduce the number of simultaneous sounds