Hi everyone!
I passed my final exams last week (phew!), so that's freed me up to make some fixes to the demo. I have a few quality of life updates to the demo based on problems I've noticed through your amazing feedback, and by watching streams.
The big points:
- The default sensitivity for the cleaning game has been lowered significantly.
- Input in the opposite direction of the truck velocity will now cause the truck to brake (a lot of players didn't realize that "space" is the brake button — but now if the truck is moving forward, "S" also works!).
- The player can exit the truck at slightly higher velocities now.
- The truck handling has been modified slightly — there should be less fishtailing, however the truck may flip more easily. I'm sure this is going to take more troubleshooting, but I hope it's moving in the right direction.
- There is now a slight delay after talking with an NPC to avoid situations where players accidentally restart the dialogue (I hate it when that happens!).
- Dig crew member will now mention sleep the first time you deliver a needed item to reinforce that idea.
This is only the beginning of changes I'll be making to the demo in response to the feedback I have received. I recognize there are also some annoying bugs affecting a smaller subset of players, and I want you to know that I am working on them!
Please let me know if anything breaks with this update :)
Oh, and join the discord server if you haven't already!
Thank you all for your support,
Josh
