New Patch v1.5.1
As you may have already noticed there's a new patch available for the game, introducing some new mechanics and further improving the experience. You can look up on the list of updates/changes in the Patch Notes for 1.5.1 that'll come later.
This time around we focused more on some features that our players have been asking for a while now. We wanted to give the player more tools to work with, so we added a dodge function to improve movement/positioning, and introduced a map showing info on the upcoming rooms. We also updated the rooms changing and adding more to them. Even the boss behaves differently with varying attacks that are now more distinct and readable than before. Check the "How To Play" tab to learn about the new functions.

When you make a "Perfect Dodge" in action
We hope you'll try out the new stuff in the patch and tell us about your experience with them. We are aware that the current patch might not be very balanced at the moment, we will be balancing things as we go. We would like your help aswell to play and find the bugs and things that feel unbalanced, so that we can fix them and improve the experience as much as possible.
You can post the bugs and concerns in our Official Discord Server, we appreciate every and all help we recieve from you. Every little bit help us out more than you think.
Moving to Beta
That's right! The game has come a long way and gone through a lot of major changes that has flipped the experience on it's head for the better. So we feel like we've reached the end of the Alpha period with this playable version. Hence we are moving into the Beta stages of development, which means you can look forward to a beta version soon™.
So what will that mean for the game? On the surface there won't be much of a difference. There'll still be patches/content updates for you to try out. But rather a status indication or milestone if you will. To mark that we're moving closer to the full complete game. The focus of development will be more focused towards mechanics and content.
Gamescom
Gamescom moves ever closer and we plan to have the game make an appearance on the show. We're very excited to have it be shown for a bigger audience than ever and we hope you are aswell. Be on the look out for Clönk when watching.
