-Nerfed ascension (it was too good)
-changed scripexecution order to reduce/remove UI jitter (aim/pickup-hud/playershipcontrol)
-Changed how the vortex works -> worst event just became the most fun event
-Added nullchecks to gunbehaviour hitboxes
-Extended unlock-code to check for achievements
-Extended shipupgrades post-game for those that want to grind to overpoweredness
-Fixed min/maxcharge sounds of enemies being audible
-Rewrote enemy detecting range, allowing for longer snipes
-Added Assassin faction
-Added assassin weapons
-Added more pirate weapons
-Fixed a bug with the create new profile -> how long was this broken? Jesus christ
-Rewrote shop code to check for achievements
- News and updates
- Fragment Hunters
- v1.0.008
Source: Steam Community (opens in a new tab)
