New start to Fralife!
The game opens in the Slugnoid hub space, this area will be the main base for the game.
- A basic tour of the ship
- Shops for weapons and resources
- New beginning quest dialog for the Queen
- Firing range to test your aim
- Original Tutorial plays after speaking to the Queen
B1G1: Asteroid level Open world
- Many notable design changes
- New art pass adding in Space Shrooms and a new visual look to the level
- Lighting is now darker
- The mission 'System Crash' Collect food now has a counter and progresses correctly
- Swapping between mission now works as intended
- Added 'The living Architecture' side mission
- Now shows completed missions in the Mission Log
- Fast travel after 'Rock and a Hard Place' is working better
- Added more resource breakables so collecting food should be easier
Bug Fixes
- Melee update melee has had numerous improvements but will still be worked on for future updates
- Ranged combat has more precise aiming with the Slugger class
- Fixed issue with enemy projectiles have been update and will deal correct damage
- Fixed issue when sometimes Blaaztor shots would stay after shooting
- Fixed issue when in dialog with the Hologram at the end of 'Welcome Aboard' mission, The player should nolonger get stuck in Dialog
- Fixed navigation during escort missions with the queen
- Explosive Barrels now work correctly
