- Mallet: Knockback increased from 0.5 to 0.7
- Hammer: Knockback increased from 1 to 1.4
- Quake: Knockback increased from 2 to 2.8
- Buckler: Tenacity increased from 0.2 to 0.4
- Shield: Tenacity increased from 0.4 to 0.8
- Bulwark: Tenacity increased from 0.8 to 1.6
- Added a new mechanic to fix a bug that occurred when multiple attacks landed on a unit at the same tick. Now, if multiple attacks land on a unit at the same tick, the attacks are completed in the following order [from first to last]: Angel, King, Ranged, Melee
- Rule 25 is now Rule 27
- Added a new rule (Rule 25)
