Hi everyone! Like every week here comes...
THE WEEKLY UPDATE!

Welcome one more week to the Hack and Slime weekly update.
We already have a mission menu that works, you will surely find some bugs but that is already a tradition for our players.
Warpmazon levels are now faster to play and you will level up faster, or die faster...
Changelog
- An error has been corrected that allowed to unlock elevators
- The New Missions System Panel has been added
- The location of the catacombs elevator has been changed, now it is close to the principle of the level
- Minor changes have been made in The Sewers 1 and The Pit
- The Missions Menu has been added
- Now when an updated mission poster appears, the button will take the player to the Misiones menu
- Tavern prices have been reduced
- Slime King's life points have been increased
- A bug in catacombs 2 has been corrected that you did in an incorrect position from the elevator
- Now the skill power of the scepters adds to the damage of active skills
Pending changes
- Add the Stash.
- Add the new version of Humble Village.
- Add new biome "The Dungeons" to Warpmazon.
- Greatly improve enemy behavior.
- Add a new type of enemy.
- Effectively include some stats that aren't working in the current version.
- Improve design and gameplay in "Slime King".
- Many balance improvements.
