
Saved items from previous versions are not compatible.
Changelog
- The volume of the song of "Catacombs" has been increased.
- Now the portals do not disappear when Coid dies.
- Changes have been made at the levels of "The Catacombs" to improve the GamePlay.
- Changes have been made at the "The Pit" level to improve the GamePlay.
- A "Lorem Ipsum" has been deleted in the Summary of Missions when there are no active missions.
- It has been corrected an error that generated an invincible skeleton after saving Fairon Maiden.
- It has been corrected an error that did not allow to enter doors of the dungeon after returning for a portal.
- An error has been corrected that prevented the loop playback of the song of the "Slime King".
- An error has been corrected that towards the unopened chests disappear to the restart a dungeon.
- It has been corrected an error that causes CORID to fall when leaving a portal if the portal is up.
- The probability that barrels have exploded have been reduced.
- Now the barrels and boxes have an improved generation of objects.
- Now normal, gold and purple chests have an improved generation of objects.
- Now CORID can not pick up coins until you are touching the ground.
- A new character and its illustration in hack and slime "Don Peteton" has been added.
- The initial conversation has been written to adapt better to the state of the game.
- 2 sound effects have been added for critical blows that are reproduced randomly.
- It has been corrected an error related to passing the texts by pressing a single time the advance button.
Pending changes:
- Add the equipment and smithing system.
- Add window mode selector in the options menu.
- Add different resolutions for window mode.
- Add generation of saliva drops to the spider to notify its location.
- Lots of bug fixes.
