Hello pilots and commanders! 🫡 Let's get through some things we have been working on since the Steam Next Fest has ended.
Demo Issues:
After the Steam Next Fest has ended, we continued with fixing reported bugs and issues from feedback we have received both on the steam community hub and our discord.
Fleet Management:

We have also been working on implementing better fleet management options, some of which has been suggested as demo feedback as well.
Launcher System:

At the moment, our highest priority is implementing the long-awaited launcher system, which will allow the player to customize launcher loadouts on ships besides guns, as opposed to the current pre-defined launchers on fighters.
Launchers will also make an important addition to large ships and their arsenal, which will allow for some interesting engagement options, to say the least.
And of course..there has to be some way of defending your ships against missiles and torpedoes as well, which is where point-defense systems would come in. But more on this later.
Next Update:
After getting the launcher system up and running, our plan is to update the development build with mentioned updates in order to test things out before we move on to other tasks according to our roadmap on the way to Early Access launch on Steam.
Some upcoming model previews:
Pirates are finally getting some heavy reinforcements! 🏴☠️


One of the new playable heavy fighters:

Finished one of the outposts for upcoming in-sector outpost warfare:

Stay tuned for more updates to come!
