Hello commanders.
We are back from the Game Access Conference 2022 in Brno (Czech Republic) where we had the honour of presenting Space Reign to fellow game developers and people from the industry. It was both a great and a fruitful experience, with a lot of useful feedback and many productive conversations.

We also have some good news for you, the update improving audiovisual experience and some minor tweaks to the UI is out! Even better, we are now switching our focus to ship customisation, paving the way to the main game mode of Space Reign.

As always, we are looking forward to your feedback and should you find any bugs or just have a general suggestion for improving the game, feel free to post it on your discord.
Development build 0.18 changes:
Updates:
General:
- New ship explosions
- New impact effects
- New ship damage model
- New environment elements
- New asteroids
- New nebulae
- Updated bullet visuals
- New leadmarker and various smaller cockpit UI enhancements
- Updated weapon sounds for Caracal
Wave defense mode:
- Reworked for more straightforward combat practice experience. Player now has to protect a stranded cargo ship against 6 waves of enemies, instead of finding and sometimes chasing enemies that are farther away.
- new background planet model
- soundtrack teaser at the last wave
Fixes:
- Several console error fixes from the last build
Plans for the next update:
- Ship customization implementation ( road to the main game mode )
McSlade out!
