Patch notes May 13, 2022 - Version 0.1.001
NEW FEATURES
- Added a damage indicator so you know from where you got shot
- Added keybind customization and mouse sensitivity options
- Added graphic settings, including the much-asked-for motion blur option (resolution settings don’t work just yet)
- Added a respawn timer
- Added on-screen messages for feedback
CHANGES
- Added team icons in the lobby menu
- Reduced total ammo per life
- Lowered default audio volume
- Changed the jumping animation while aiming down sights for the PDW-2 pistol so it displays a proper ADS animation
- Taskbar icon should now display correctly
- Power ups don't have bases anymore, git gud and remember where they spawn
- Cubemaps in Mediterraneum Maze Night
- Fine-tuned power up respawn times and buff duration
- Updated pause menu visuals
- Fine-tuned collisions across all maps
BUGFIXES
- Solved an issue where the player wouldn't be able to jump after a respawn if they had died while in the air
- Solved an issue where a player could fire while dead
- Solved an issue where the ADS reticle would only appear after the second time a player aimed down sights
- Solved an issue where the loading screen would display as a black and white screen
- Solved an issue where you would return to the main menu if you opened the settings while in a match
- Solved an issue where the host would start a match without any HP and would be un-killable until they picked up a health power up
- Solved an issue where you'd have to restart the game to play another match
- Solved an issue where the client would enter the match even without clicking "ready"
- Solved an issue where ticket count would reset if a new player joined the match
- Solved an issue where you'd be able to respawn twice by clicking the respawn button with the mouse and pressing the hotkey at the same time
- Solved an issue with the elevators in Felsineum Plaza
- Solved an issue with the connector tubes in Felsineum Plaza (maintenance area to top area)
IMPORTANT RELEASE NOTES:
1.Play in 16:9 aspect ratio
2.Recommended texture quality setting for your VRAM:
Under 2000MB - Potato/Low
2000MB to 3000MB - Medium
3000MB to 4000MB - High
4000MB or higher - Ultra
