Patch 02-08-2025
Note: The multiplayer combat aspect is not up-to-date.
If you have been following along... The update available should be next week.
There should be about 81 NPC rendered
These NPC/AI should be updated with no effect on FPS.
The test previously was to see how many Ai I can spawn in the
Server and still maintain low package size...The test was supposed to
help me figure out how the project would handle a massive amount of active entities (draw distance),
with the new assets of builds (which are not low poly).
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This update should allow users with 4cores to
run the project with 60 FPS.
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If this doesn't pass
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