Main New Features:
• Added steam login option so users don't have to register with email
• Added offline single player option so players can try out survival/RPG modes solo
• Added a new testing grounds map with instant evolves so players can quickly try every hero, customization options, and enemies to fight with
• Added a new popup on playing for first time to setup customized controls for MOBA vs RTS players
General:
• Reworked the camera to fix issue where camera had a fish eye effect
• Updated Unreal Engine version from 4.26 to 4.27, SDKs and server OS
• Fixed issue where ultra wide screens had very small y axis view
• Shortened the grass and removed wind to help with visual clarity
• Updated anti alias and other settings to reduce blurring and motion sickness
• (PvP mode) Human mercenaries which attack move to undead base may now randomly hunt a random undead player on rare occasion
• (PvP mode) Removed the deep river area on left side
• Updated all spell effects to use highest detail setting
• Several updates to login screen as well as enforce unique nicknames
Items:
• New t4 item that allows you to summon either a siege troll of footmen depending on your team. Scales with HP and AP.
• New t4 item that shocks enemies on hit every 10 seconds. Scales with AP, AD, crit, and cdr.
• New t4 item that amplifies physical damage
• New t4 item that gives lots of raw stats
Settings Updates:
• Added new setting which can switch the player's hero between passive or aggressive modes. These modes determine whether hero auto attacks nearby enemies.
• All settings are now saved automatically whenever changed
• Removed certain graphics settings and updated shadows settings
• Lock camera now has a proper checkbox in settings menu
Bugs and Optimizations:
• Fixed issue where sounds were not getting louder towards center of camera, but at an offset from center
• Fixed issue where heal visual effects would disappear if applied on same unit in quick succession
• Fixed other visual effects issues for various projectiles/spells relating to stacking on same unit in quick succession
• Updated mini ballista to trigger it's affects on hit instead of on attack.
• Fixed bug where night druid starfall didn't show explosion effects properly
• Fixed bug where ambers bow on hit item did not work with night druid.
• Fixed issue with night druid's special magic basic attack damage calculations
• Fixed bug where wraith shadow bolt did not buff nearby skeletons
• Fixed issue where in many cases if more than 16 of same sound is played it may not play correctly
• (PvP mode) Fixed possible rare cases of mercenaries getting stuck and not moving
• Fix for a possible client side crash when quickly looking at ability description after evolving
• Fixed bug where server was replicating unit HP when at max HP due to health regen
• Fixed bug where buying and selling an HP item might not update the max HP in status window properly
• Fixed bug where mage weapon was affecting navigation
• (Survival mode) Possible fixes for creeps before wave 6 getting stuck in rare cases
Misc Changes:
• Updated wind archer special effect for tornado shot to be less flashy
• Reduced volume of certain spells or effects that were too loud
• Updated dragon wind spell AOE to match updated effects
• Disabled option to change anti alias settings for now
• Camera can now zoom out further
• Camera lock on feature now locks on to your character slightly offset down from center
• Adjusted UI scaling of health bars and damage numbers
• Fixed berserker spin attack description not showing attack speed scaling properly
• (RPG Mode) Removed option to evolve to evil turnip and PvP people
• Fixed issue where berserker upswing spell would be too loud if hitting many targets at once
• Adjusted sound of some other spells to be quieter
• Made it quicker to exit game through menu
• Fixed dragon fire burn effect to deactivate properly rather than end abruptly
• Updated all Korean translations
Balance:
• Ambers bow max on hit reduced from 40% AP to 30% AP
• Paladin Caster Battle cry duration increased
• Dragon boss in survival mode increased HP
• Hydra hydro pump hits required to stun changed from 9 to 8
• Add health regen to undead citadel
