Fixed the death animations, which previously just skipped instantly to the final frame when a mobile died. Now it only skips to the final frame if the game is auto-paused or in a dialogue menu (so it's not confusing when you're looking at the paused game). Also, all skulls can now be thrown at enemies like stones.
Mostly I'm just adding assets for Ch.6. Got a bunch of snow tiles and snowy trees and rocks finished. I should have screenshots in about a week.
Complete list of changes:
-Fixed death animations (it used to skip to final frame).
-Death animations now only skip to final frame if game is paused or in dialogue.
-Fixed bug where "pointsUp" command would mess up game messages position.
-New snow tiles and snow-covered sprites of trees and rocks for Ch.6.
-New objects for Ch.6: Wolf Statue, Sundial, Skull Mug.
-You can now throw skulls just like stones.
-Fixed a typo (thanks to soup).
